MTG Keyword Rules — Comprehensive Rules Glossary
Look up keyword abilities and keyword actions from the Magic: The Gathering Comprehensive Rules
A
- Abandon [701.33]
- Absorb [702.64]
- Activate [701.2]
- Adapt [701.46]
- Affinity [702.41]
- Afflict [702.130]
- Afterlife [702.135]
- Aftermath [702.127]
- Airbend [701.65]
- Amass [701.47]
- Amplify [702.38]
- Annihilator [702.86]
- Ascend [702.131]
- Assemble [701.45]
- Assist [702.132]
- Attach [701.3]
- Aura Swap [702.65]
- Awaken [702.113]
B
C
- Cascade [702.85]
- Cast [701.5]
- Casualty [702.153]
- Champion [702.72]
- Changeling [702.73]
- Cipher [702.99]
- Clash [701.30]
- Cleave [702.148]
- Cloak [701.58]
- Collect Evidence [701.59]
- Companion [702.139]
- Compleated [702.150]
- Connive [701.50]
- Conspire [702.78]
- Convert [701.28]
- Convoke [702.51]
- Counter [701.6]
- Craft [702.167]
- Create [701.7]
- Crew [702.122]
- Cumulative Upkeep [702.24]
- Cycling [702.29]
D
- Dash [702.109]
- Daybound and Nightbound [702.145]
- Deathtouch [702.2]
- Decayed [702.147]
- Defender [702.3]
- Delve [702.66]
- Demonstrate [702.144]
- Destroy [701.8]
- Detain [701.35]
- Dethrone [702.105]
- Devoid [702.114]
- Devour [702.82]
- Discard [701.9]
- Discover [701.57]
- Disguise [702.168]
- Disturb [702.146]
- Double [701.10]
- Double Strike [702.4]
- Dredge [702.52]
E
- Earthbend [701.66]
- Echo [702.30]
- Embalm [702.128]
- Emerge [702.119]
- Enchant [702.5]
- Encore [702.141]
- Endure [701.63]
- Enlist [702.154]
- Entwine [702.42]
- Epic [702.50]
- Equip [702.6]
- Escalate [702.120]
- Escape [702.138]
- Eternalize [702.129]
- Evoke [702.74]
- Evolve [702.100]
- Exalted [702.83]
- Exchange [701.12]
- Exert [701.43]
- Exhaust [702.177]
- Exile [701.13]
- Exploit [702.110]
- Explore [701.44]
- Extort [702.101]
F
- Fabricate [702.123]
- Face a Villainous Choice [701.55]
- Fading [702.32]
- Fateseal [701.29]
- Fear [702.36]
- Fight [701.14]
- Firebending [702.189]
- First Strike [702.7]
- Flanking [702.25]
- Flash [702.8]
- Flashback [702.34]
- Flying [702.9]
- For Mirrodin! [702.163]
- Forage [701.61]
- Forecast [702.57]
- Foretell [702.143]
- Fortify [702.67]
- Freerunning [702.173]
- Frenzy [702.68]
- Fuse [702.102]
H
I
L
M
- Madness [702.35]
- Manifest [701.40]
- Manifest Dread [701.62]
- Max Speed [702.178]
- Mayhem [702.187]
- Meld [701.42]
- Melee [702.121]
- Menace [702.111]
- Mentor [702.134]
- Mill [701.17]
- Miracle [702.94]
- Mobilize [702.181]
- Modular [702.43]
- Monstrosity [701.37]
- More Than Meets the Eye [702.162]
- Morph [702.37]
- Mutate [702.140]
- Myriad [702.116]
O
P
R
- Rampage [702.23]
- Ravenous [702.156]
- Reach [702.17]
- Read Ahead [702.155]
- Rebound [702.88]
- Reconfigure [702.151]
- Recover [702.59]
- Regenerate [701.19]
- Reinforce [702.77]
- Renown [702.112]
- Replicate [702.56]
- Retrace [702.81]
- Reveal [701.20]
- Riot [702.136]
- Ripple [702.60]
- Roll to Visit Your Attractions [701.52]
S
- Sacrifice [701.21]
- Saddle [702.171]
- Scavenge [702.97]
- Scry [701.22]
- Search [701.23]
- Set in Motion [701.32]
- Shadow [702.28]
- Shroud [702.18]
- Shuffle [701.24]
- Skulk [702.118]
- Sneak [702.190]
- Solved [702.169]
- Soulbond [702.95]
- Soulshift [702.46]
- Space Sculptor [702.158]
- Spectacle [702.137]
- Splice [702.47]
- Split Second [702.61]
- Spree [702.172]
- Squad [702.157]
- Start Your Engines! [702.179]
- Station [702.184]
- Storm [702.40]
- Sunburst [702.44]
- Support [701.41]
- Surge [702.117]
- Surveil [701.25]
- Suspect [701.60]
- Suspend [702.62]
T
V
Reinforce
702.77 Keyword Ability
702.77a
Reinforce is an activated ability that functions only while the card with reinforce is in a player’s hand. “Reinforce N—[cost]” means “[Cost], Discard this card: Put N +1/+1 counters on target creature.”
702.77b
Although the reinforce ability can be activated only if the card is in a player’s hand, it continues to exist while the object is on the battlefield and in all other zones. Therefore objects with reinforce will be affected by effects that depend on objects having one or more activated abilities.